-- 基础信息
local base_info = {
	group_id = 133003762
}

--================================================================
-- 
-- 配置
-- 
--================================================================

-- 怪物
monsters = {
}

-- NPC
npcs = {
}

-- 装置
gadgets = {
	{ config_id = 762001, gadget_id = 70220042, pos = { x = 2479.062, y = 219.332, z = -1362.736 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 2, area_id = 1 }
}

-- 区域
regions = {
}

-- 触发器
triggers = {
}

-- 点位
points = {
	{ config_id = 762004, pos = { x = 2482.436, y = 218.642, z = -1358.128 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 1, tag = 2 },
	{ config_id = 762005, pos = { x = 2475.193, y = 218.962, z = -1357.577 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 1, tag = 2 },
	{ config_id = 762006, pos = { x = 2475.581, y = 220.273, z = -1367.846 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 1, tag = 2 },
	{ config_id = 762007, pos = { x = 2479.718, y = 220.371, z = -1369.472 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 1, tag = 2 },
	{ config_id = 762008, pos = { x = 2484.333, y = 219.212, z = -1365.943 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, area_id = 1, tag = 2 }
}

-- 变量
variables = {
}

-- 怪物随机池
monster_pools = {
	{ pool_id = 1004, rand_weight = 100 },
	{ pool_id = 1005, rand_weight = 100 },
	{ pool_id = 1006, rand_weight = 100 },
	{ pool_id = 1007, rand_weight = 100 }
}

--================================================================
-- 
-- 初始化配置
-- 
--================================================================

-- 初始化时创建
init_config = {
	suite = 1,
	end_suite = 0,
	rand_suite = false
}

--================================================================
-- 
-- 小组配置
-- 
--================================================================

suites = {
	{
		-- suite_id = 1,
		-- description = ,
		monsters = { },
		gadgets = { },
		regions = { },
		triggers = { },
		rand_weight = 100
	}
}

--================================================================
-- 
-- 触发器
-- 
--================================================================

require "TreasureMapEvent"